> For the complete documentation index, see [llms.txt](https://cruxis-creations.gitbook.io/tracker-pro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cruxis-creations.gitbook.io/tracker-pro/tracker-pro-documentation/tracker-pro-manual/getting-started.md).

# Getting Started

Thank you for purchasing Tracker Pro.&#x20;

## Pre-Requisites

* Ensure that you have downloaded the latest version of Tracker Pro from the Unity Asset Store.
* Once downloaded, also install TextMeshPro via the Package Manager window.&#x20;

## Instructions

To begin with, I would suggest opening the demo scene to familiarise yourself with the system prior to integrating with your own scene. \
\
Open the demo scene here:

**Assets -> TrackerPro -> Scenes**

The first thing you'll notice is that there are 4 Prefabs:<br>

<figure><img src="https://4184847631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaeKgSKM1xADBnqnsLJlZ%2Fuploads%2FqhDcecBPm5nWRSwFREjg%2Fimage.png?alt=media&amp;token=b7fbb3e8-2b26-4cba-ad64-aac32e041700" alt=""><figcaption></figcaption></figure>

* AchievementRewardCanvas is the prefab that brings up the notifications when you have granted an achievement.
* TrackerProCanvas is the prefab that holds all of the main achievements and stats tracking information and UI elements.
* AchievementMaster is the prefab that holds a reference to AchievementMaster.cs and the associated settings file.
* StatMaster is the prefab that holds a reference to StatMaster.cs and the associated settings file.

{% hint style="warning" %}
**All four prefabs are needed for the system to work!**
{% endhint %}

Next, go into Tools -> Cruxis Creations -> Tracker Pro -> Tracker Pro Manager:<br>

<figure><img src="https://4184847631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaeKgSKM1xADBnqnsLJlZ%2Fuploads%2Fp5n1NUsYcfv4YpeW160q%2Fimage.png?alt=media&amp;token=adb879f1-7520-4999-8053-681eb67e5e2c" alt=""><figcaption></figcaption></figure>

Here you will see the manager window open:<br>

<figure><img src="https://4184847631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaeKgSKM1xADBnqnsLJlZ%2Fuploads%2FwD5IwX57IH2hdIVunS1W%2Fimage.png?alt=media&amp;token=971454af-2c22-4af8-8631-176b7ae513c6" alt=""><figcaption></figcaption></figure>

There are two sections at the top:

* Achievement Manager - Allows you to create and edit new Achievements
* Stats Manager - Allows you to create and edit new Stats

To create a new achievement, please look at this page: [Creating a New Achievement](/tracker-pro/tracker-pro-documentation/tracker-pro-manual/getting-started/creating-a-new-achievement.md)

To create a new stat, please look at this page: [Creating a New Stat](/tracker-pro/tracker-pro-documentation/tracker-pro-manual/getting-started/creating-a-new-stat.md)

For further information about the Tracker Pro Manager, and what each field does, take a look at [Tracker Pro Manager](/tracker-pro/tracker-pro-documentation/tracker-pro-manual/tracker-pro-manager.md)

For now, lets create a new achievement in our demo scene.

Click on the + Achievement button at the bottom of the window:<br>

<figure><img src="https://4184847631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaeKgSKM1xADBnqnsLJlZ%2Fuploads%2F74TRzZSxA252r59kXZvu%2Fimage.png?alt=media&amp;token=1d9720c6-4940-4559-8e3f-97b777cc928f" alt=""><figcaption></figcaption></figure>

Your new achievement should now appear:<br>

<figure><img src="https://4184847631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaeKgSKM1xADBnqnsLJlZ%2Fuploads%2Fnj8HezD6hdyQGCyBLQ82%2Fimage.png?alt=media&amp;token=d45b7379-a2b1-48fa-a116-3c26cce9a297" alt=""><figcaption></figcaption></figure>

Expand that out, and lets add in some information:<br>

<figure><img src="https://4184847631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaeKgSKM1xADBnqnsLJlZ%2Fuploads%2FO0fqfq7oiLfhGMcuQA5N%2Fimage.png?alt=media&amp;token=ac0280f0-4888-421d-aa70-0e9a0129807b" alt=""><figcaption></figcaption></figure>

For now, fill it out as I have and **remember to hit the SAVE CHANGES button**:<br>

<figure><img src="https://4184847631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaeKgSKM1xADBnqnsLJlZ%2Fuploads%2FOrnKAevvXydam4VZOgUZ%2Fimage.png?alt=media&amp;token=1f41456a-6802-4425-8f1e-9a1502cc056c" alt=""><figcaption></figcaption></figure>

Now, if you press play on the demo scene you should see your new achievement at the bottom:<br>

<figure><img src="https://4184847631-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaeKgSKM1xADBnqnsLJlZ%2Fuploads%2FYzvYhBqHvDnaekE9tyT9%2Fimage.png?alt=media&amp;token=434223c2-4102-40b4-8faa-4f559bd10deb" alt=""><figcaption></figcaption></figure>

Congratulations - you've just created your first achievement! \
\
Creating a stat uses the exact same method. Fill in the details -> Hit Save -> It automatically appears!

## Integration with your own Scene

Integration with your own scene should be just as easy. Just follow these steps:

1. Ensure you have an EventSystem within the active scene
2. Drag the following prefabs from the Assets -> TrackerPro -> Prefabs folder into your scene:
   1. AchievementRewardCanvas
   2. TrackerProCanvas
   3. AchievementMaster
   4. StatMaster
3. Once done, set up your Achievements and Stats in the TrackerPro Manager window (Dont forget to save!!)
4. Once that's done, it's all complete. Now you just have to call the methods correctly when you need them. See [Methods & Functions](/tracker-pro/tracker-pro-documentation/tracker-pro-manual/methods-and-functions.md) for more details!
